Follow Plumicorn Digital
Follow
Following Plumicorn Digital
Following
Add To Collection
Collection
Comments
Devlog
Related games
Related
SUPERBUG
←
Return to SUPERBUG
Devlog
SUPERBUG Version 2.0 is LIVE!
December 05, 2025
by
Plumicorn Digital
SUPERBUG Version 2.0 is LIVE! What are you doing reading this? Go play it, silly! Here's an extra video on our Kickstarter:...
Continue reading
SUPERBUG Sunday Specifics #6: Demo Imminent!
November 24, 2025
by
Plumicorn Digital
Hi SUPERBUG fans! It’s been about a year since our last news update; that’s way too long, an entire career for some! In that time, we’ve been hard focused on development and polish. Let’s talk...
Continue reading
SUPERBUG Version 2.0... is Coming to STEAM!
November 06, 2025
by
Plumicorn Digital
Hi everybody, Borbo here! I'm super excited to announce that we are bringing an ALL-NEW version of SUPERBUG to Steam on December 5th this year! It will release as a FREE demo with a focus on overhauli...
Continue reading
Superbug Sunday Specifics #5 - Mutations, Part I
October 27, 2024
by
Plumicorn Digital
Hey yall! It’s time for another Superbug Sunday Specifics. Today I want to talk about the original scope of the Mutations update. There’s a lot to show off, so let’s not waste any time! If you r...
Continue reading
Superbug Sunday Specifics #4 - Optimizing for Bugs
September 30, 2024
by
Plumicorn Digital
#devlog
Heyo– September’s nearly over, which means it’s time for another Superbug Sunday Specifics! I’m changing this monthly devlog to be the last Sunday of each month now instead of the first, becau...
Continue reading
Superbug Sunday Specifics #3 - Boost Areas, Barriers and Carriers
August 04, 2024
by
Plumicorn Digital
#devlog
Hello again! It's another month, which means another Superbug Sunday. This month, I want to talk about features we added to support another one of Superbug's core mechanics: the boost. If you've seen...
Continue reading
Superbug Sunday Specifics #2 - Score & Combo
July 07, 2024
by
Plumicorn Digital
#devlog
Hey! Since it's been another while, I wanted to take another moment to share some talk about our game, SUPERBUG. It should be no secret by now that SUPERBUG's first major update, Mutations , was heavi...
Continue reading
SUPERBDAY & MUTATIONS Teaser
June 20, 2022
by
Plumicorn Digital
#update, #trailer, #announcement
Happy SUPERBDAY! It's been one year today since SUPERBUG launched. To celebrate, we shared a new teaser trailer featuring some of the new content you can expect to see in the coming update. Check it o...
Continue reading
SUPERBUG Devlog 1: Mutations
November 21, 2021
by
Plumicorn Digital
Hey everyone! It's been a while since the last update on SUPERBUG. We have a lot to share about Plumicorn Digital and the future of SUPERBUG! What's New at Plumicorn Digital? Since the last time you'v...
Continue reading
SUPERBUG v1.0.1 Patch Notes!
July 01, 2021
by
Plumicorn Digital
---- SUPERBUG v1.0.1 CHANGELOG ---- Misc Added "spikes" to debris in order to help visually communicate that crashing into debris will hurt you Added a new EUA after the tutorial for auto-submission o...
Continue reading
SUPERBUG Launch!
June 21, 2021
by
Plumicorn Digital
We finally finished SUPERBUG! This is a game we originally created in December as a part of a self-challenge to make a whole polished game in a week. This project went quite well for us, but we took s...
Continue reading